diff options
author | Brian Paul <[email protected]> | 2012-09-01 07:47:24 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-09-01 07:47:24 -0600 |
commit | 33bb8c051df3f2561c7b4a5ad7abefa3fce99d37 (patch) | |
tree | a41341f3c9608a1540f9b26ab8eb9039d9aa09ac /src/mesa/main | |
parent | 66d6ba2d83255e2fe051760faf8256e897af5a64 (diff) |
mesa: s/MALLOC/malloc/
v2: replace instances in dri/common/ dirs
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/attrib.c | 2 | ||||
-rw-r--r-- | src/mesa/main/errors.c | 2 | ||||
-rw-r--r-- | src/mesa/main/eval.c | 16 | ||||
-rw-r--r-- | src/mesa/main/teximage.c | 2 |
4 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 8cb2a689b60..6b0a76ae9d3 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -398,7 +398,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; - stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); + stipple = (GLuint *) malloc( 32*sizeof(GLuint) ); memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 8b96319ce43..950cc4f0856 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -322,7 +322,7 @@ _mesa_log_msg(struct gl_context *ctx, GLenum source, GLenum type, assert(!emptySlot->message && !emptySlot->length); - emptySlot->message = MALLOC(len+1); + emptySlot->message = malloc(len+1); if (emptySlot->message) { (void) strncpy(emptySlot->message, buf, (size_t)len); emptySlot->message[len] = '\0'; diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index e651715f788..348b7ac7f00 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -218,7 +218,7 @@ GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat)); + buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -242,7 +242,7 @@ GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, if (!points || !size) return NULL; - buffer = (GLfloat *) MALLOC(uorder * size * sizeof(GLfloat)); + buffer = (GLfloat *) malloc(uorder * size * sizeof(GLfloat)); if (buffer) for (i = 0, p = buffer; i < uorder; i++, points += ustride) @@ -286,9 +286,9 @@ GLfloat *_mesa_copy_map_points2f( GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -329,9 +329,9 @@ GLfloat *_mesa_copy_map_points2d(GLenum target, hsize = (uorder > vorder ? uorder : vorder)*size; if(hsize>dsize) - buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); + buffer = (GLfloat *) malloc((uorder*vorder*size+hsize)*sizeof(GLfloat)); else - buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); + buffer = (GLfloat *) malloc((uorder*vorder*size+dsize)*sizeof(GLfloat)); /* compute the increment value for the u-loop */ uinc = ustride - vorder*vstride; @@ -940,7 +940,7 @@ init_1d_map( struct gl_1d_map *map, int n, const float *initial ) map->Order = 1; map->u1 = 0.0; map->u2 = 1.0; - map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat)); + map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) @@ -961,7 +961,7 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial ) map->u2 = 1.0; map->v1 = 0.0; map->v2 = 1.0; - map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat)); + map->Points = (GLfloat *) malloc(n * sizeof(GLfloat)); if (map->Points) { GLint i; for (i=0;i<n;i++) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 11b1b3043a9..cdb090542dc 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1015,7 +1015,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format) { const GLint components = _mesa_components_in_format(format); const GLint numPixels = width * height * depth; - GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte)); + GLubyte *data = (GLubyte *) malloc(numPixels * components * sizeof(GLubyte)); #ifdef DEBUG /* |