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author | Timothy Arceri <[email protected]> | 2016-12-01 13:37:38 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-20 15:43:53 +1100 |
commit | f562b13bc7d0b4fd954d285a9325e94167b16bf5 (patch) | |
tree | 8203dee89ebf01251311cc33ba28750d043522fe /src/mesa/main | |
parent | ee1f35eb69999933498d97b6fa7dbeb5ab06af74 (diff) |
i965: keep gl_program shader info in sync after gather info
It's possible that nir_shader was cloned and it no longer contains
a pointer to the shader_info in gl_program. So we need to copy
shader_info back to gl_program if that is the case.
Fixes a regression with NIR_TEST_CLONE=true
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98840
Diffstat (limited to 'src/mesa/main')
0 files changed, 0 insertions, 0 deletions