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authorBrian Paul <[email protected]>2010-12-13 17:01:30 -0700
committerBrian Paul <[email protected]>2010-12-13 17:02:48 -0700
commitbb7c2691d25b6aaea2663f85a5b6723edbf56938 (patch)
tree41f8abe9f098582f26229e3d8686aa3cb5d2f60d /src/mesa/main
parent2d577ee730c30caacf711babde6542766aa0b655 (diff)
mesa, st/mesa: disable GL_ARB_geometry_shader4
The new GLSL compiler doesn't support geom shaders yet so disable the GL_ARB_geometry_shader4 extension. Undo this when geom shaders work again. NOTE: This is a candidate for the 7.10 branch.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/extensions.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index b71afdd61f3..05e04504c78 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -249,7 +249,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;