diff options
author | Ian Romanick <[email protected]> | 2005-08-10 23:54:15 +0000 |
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committer | Ian Romanick <[email protected]> | 2005-08-10 23:54:15 +0000 |
commit | 967b006f518849e57fef68ab71359485b1535b3a (patch) | |
tree | c18fc79ce8a3610b3ab8151c1ef02827186c9afb /src/mesa/main | |
parent | 1b8d0f149e0afac859c4c1e1e47772bb19da0187 (diff) |
Remove _glapi_check_multithread from the interface exported by the loader to
the driver. The loader now takes care of this for the driver.
Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e.,
having a NULL value means that the application is multithreaded and
_glapi_get_dispatch must be called).
Gut all of the dispatch override code. This removes _glapi_RealDispatch,
_glapi_tls_RealDispatch, _glapi_begin_dispatch_override,
_glapi_end_dispatch_override, and _glapi_get_override_dispatch.
Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version,
and _glapi_check_table from the loader / driver interface.
Reviewed by: Brian Paul
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ba8a456248c..35eeaa6126a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -645,13 +645,7 @@ one_time_init( GLcontext *ctx ) #endif if (_mesa_getenv("MESA_DEBUG")) { _glapi_noop_enable_warnings(GL_TRUE); -#ifndef GLX_DIRECT_RENDERING - /* libGL from before 2002/06/28 don't have this function. Someday, - * when newer libGL libs are common, remove the #ifdef test. This - * only serves to print warnings when calling undefined GL functions. - */ _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning ); -#endif } else { _glapi_noop_enable_warnings(GL_FALSE); @@ -1538,10 +1532,13 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, return; } +#if !defined(IN_DRI_DRIVER) /* We call this function periodically (just here for now) in - * order to detect when multithreading has begun. + * order to detect when multithreading has begun. In a DRI driver, this + * step is done by the driver loader (e.g., libGL). */ _glapi_check_multithread(); +#endif /* !defined(IN_DRI_DRIVER) */ _glapi_set_context((void *) newCtx); ASSERT(_mesa_get_current_context() == newCtx); |