diff options
author | Marek Olšák <[email protected]> | 2013-05-02 03:44:35 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-05-11 23:45:01 +0200 |
commit | 286d06ddc4968c06848faf2b375a8d20f3e74595 (patch) | |
tree | 2e6ad7508cdb46dbc36167574b87c0b352b081df /src/mesa/main | |
parent | 5e78433eec94fcaa87bdcb2526ec0910a69ed347 (diff) |
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
The limits should not be different and OpenGL requires both to be at least 32,
which is also the maximum limit on radeon.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/config.h | 2 | ||||
-rw-r--r-- | src/mesa/main/context.c | 2 | ||||
-rw-r--r-- | src/mesa/main/get_hash_params.py | 4 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 5 |
4 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 76863bf75b4..c48ffdc4778 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -245,8 +245,6 @@ /** For GL_ARB_geometry_shader4 */ /*@{*/ -#define MAX_GEOMETRY_VARYING_COMPONENTS 32 -#define MAX_VERTEX_VARYING_COMPONENTS 32 #define MAX_GEOMETRY_UNIFORM_COMPONENTS 512 #define MAX_GEOMETRY_OUTPUT_VERTICES 256 #define MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024 diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index e94509ad773..3041ec24aec 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -605,8 +605,6 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = 16; /* old limit not to break tnl and swrast */ ctx->Const.GeometryProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; - ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; - ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; ctx->Const.MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 596c86dc073..2450759ece3 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -641,8 +641,8 @@ descriptor=[ [ "MAX_GEOMETRY_OUTPUT_VERTICES_ARB", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_ARB_geometry_shader4" ], [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_ARB_geometry_shader4" ], [ "MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_ARB_geometry_shader4" ], - [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryVaryingComponents), extra_ARB_geometry_shader4" ], - [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVertexVaryingComponents), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVaryingComponents), extra_ARB_geometry_shader4" ], + [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVaryingComponents), extra_ARB_geometry_shader4" ], # GL_ARB_color_buffer_float [ "RGBA_FLOAT_MODE_ARB", "BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), extra_core_ARB_color_buffer_float_and_new_buffers" ], diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 6cd8b96b54f..1d24c9926aa 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2803,10 +2803,9 @@ struct gl_constants GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ - /** Number of varying vectors between vertex and fragment shaders */ + /** Number of varying vectors between any two shader stages. */ GLuint MaxVarying; - GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */ - GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */ + GLuint MaxVaryingComponents; /** @{ * GL_ARB_uniform_buffer_object |