diff options
author | Ian Romanick <[email protected]> | 2013-06-27 18:20:26 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-06-28 13:35:22 -0700 |
commit | b5305a303bd13f91a00f36f205b767d1bfef2ab5 (patch) | |
tree | 6404bd9009332284842d727bc947e90db9d57719 /src/mesa/main | |
parent | f4571640b8b9d158e33cc536abb9eac037560a73 (diff) |
mesa: GL_EXT_framebuffer_object is not optional
Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/buffers.c | 1 | ||||
-rw-r--r-- | src/mesa/main/extensions.c | 17 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 7 | ||||
-rw-r--r-- | src/mesa/main/get.c | 1 | ||||
-rw-r--r-- | src/mesa/main/get_hash_params.py | 8 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 |
6 files changed, 12 insertions, 23 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index e80f0400fcd..2bdbf41be5d 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -60,7 +60,6 @@ supported_buffer_bitmask(const struct gl_context *ctx, if (_mesa_is_user_fbo(fb)) { /* A user-created renderbuffer */ GLuint i; - ASSERT(ctx->Extensions.EXT_framebuffer_object); for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { mask |= (BUFFER_BIT_COLOR0 << i); } diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 9c90bbe7559..0651ba110d4 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -171,7 +171,7 @@ static const struct extension extension_table[] = { { "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 }, { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 }, - { "GL_EXT_discard_framebuffer", o(EXT_framebuffer_object), ES1 | ES2, 2009 }, + { "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 }, { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 }, { "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 }, { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 }, @@ -184,7 +184,7 @@ static const struct extension extension_table[] = { { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 }, { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 }, - { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL, 2000 }, + { "GL_EXT_framebuffer_object", o(dummy_true), GL, 2000 }, { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 }, { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, @@ -248,7 +248,7 @@ static const struct extension extension_table[] = { { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 }, { "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 }, { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 }, - { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_depth24", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, { "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 }, @@ -257,9 +257,9 @@ static const struct extension extension_table[] = { { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 }, { "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 }, { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 }, - { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_fbo_render_mipmap", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, - { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 }, + { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 }, { "GL_OES_get_program_binary", o(ARB_shader_objects), ES2, 2008 }, { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 }, @@ -268,12 +268,12 @@ static const struct extension extension_table[] = { { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 }, - { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_rgb8_rgba8", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_single_precision", o(dummy_true), ES1, 2003 }, { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 }, { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 }, { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, - { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, + { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 }, { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, @@ -315,7 +315,7 @@ static const struct extension extension_table[] = { { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 }, { "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 }, - { "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 }, + { "GL_NV_fbo_color_attachments", o(dummy_true), ES2, 2010 }, { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 }, { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 }, { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 }, @@ -423,7 +423,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; - ctx->Extensions.EXT_framebuffer_object = GL_TRUE; ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ba462e93564..f59fdb12d08 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1909,17 +1909,10 @@ _mesa_BindFramebuffer(GLenum target, GLuint framebuffer) #ifdef DEBUG if (ctx->Extensions.ARB_framebuffer_object) { - ASSERT(ctx->Extensions.EXT_framebuffer_object); ASSERT(ctx->Extensions.EXT_framebuffer_blit); } #endif - if (!ctx->Extensions.EXT_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindFramebufferEXT(unsupported)"); - return; - } - switch (target) { case GL_DRAW_FRAMEBUFFER_EXT: if (!ctx->Extensions.EXT_framebuffer_blit) { diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index d31ba011ff1..64deaa7d332 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -362,7 +362,6 @@ EXTRA_EXT(EXT_provoking_vertex); EXTRA_EXT(ARB_fragment_shader); EXTRA_EXT(ARB_fragment_program); EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); -EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(ARB_seamless_cube_map); EXTRA_EXT(ARB_sync); EXTRA_EXT(ARB_vertex_shader); diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index f47b33fcd67..5b5ccbbb66a 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -107,9 +107,9 @@ descriptor=[ [ "IMPLEMENTATION_COLOR_READ_FORMAT_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ], # GL_EXT_framebuffer_object - [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), extra_EXT_framebuffer_object" ], - [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_object" ], - [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), extra_EXT_framebuffer_object" ], + [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), NO_EXTRA" ], + [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), NO_EXTRA" ], # This entry isn't spec'ed for GLES 2, but is needed for Mesa's # GLSL: @@ -258,7 +258,7 @@ descriptor=[ [ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ], # GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments - [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), extra_EXT_framebuffer_object" ], + [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), NO_EXTRA" ], # GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0) [ "DRAW_BUFFER0_ARB", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ], diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1edc917f869..9a2409c77c7 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3058,7 +3058,6 @@ struct gl_extensions GLboolean EXT_framebuffer_blit; GLboolean EXT_framebuffer_multisample; GLboolean EXT_framebuffer_multisample_blit_scaled; - GLboolean EXT_framebuffer_object; GLboolean EXT_framebuffer_sRGB; GLboolean EXT_gpu_program_parameters; GLboolean EXT_gpu_shader4; |