diff options
author | Eric Anholt <[email protected]> | 2010-08-10 20:39:06 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-08-26 14:55:43 -0700 |
commit | a1bebf73dfdaf2cd23286aa74271b87166589901 (patch) | |
tree | a481c530dc811e761c6314b8d30f5edc7427308c /src/mesa/main | |
parent | 4418a493c2466e734e1ca5ace51535d1dbcf8a46 (diff) |
i965: Start building 965 FS backend.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/shaderobj.c | 32 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.h | 5 |
2 files changed, 26 insertions, 11 deletions
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 1755e8a33c7..bcf7d313f94 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -87,6 +87,11 @@ _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr, } } +void +_mesa_init_shader(GLcontext *ctx, struct gl_shader *shader) +{ + shader->RefCount = 1; +} /** * Allocate a new gl_shader object, initialize it. @@ -99,10 +104,10 @@ _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type) assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER || type == GL_GEOMETRY_SHADER_ARB); shader = talloc_zero(NULL, struct gl_shader); + shader->Type = type; + shader->Name = name; if (shader) { - shader->Type = type; - shader->Name = name; - shader->RefCount = 1; + _mesa_init_shader(ctx, shader); } return shader; } @@ -224,6 +229,18 @@ _mesa_reference_shader_program(GLcontext *ctx, } } +void +_mesa_init_shader_program(GLcontext *ctx, struct gl_shader_program *prog) +{ + prog->Type = GL_SHADER_PROGRAM_MESA; + prog->RefCount = 1; + prog->Attributes = _mesa_new_parameter_list(); +#if FEATURE_ARB_geometry_shader4 + prog->Geom.VerticesOut = 0; + prog->Geom.InputType = GL_TRIANGLES; + prog->Geom.OutputType = GL_TRIANGLE_STRIP; +#endif +} /** * Allocate a new gl_shader_program object, initialize it. @@ -235,15 +252,8 @@ _mesa_new_shader_program(GLcontext *ctx, GLuint name) struct gl_shader_program *shProg; shProg = talloc_zero(NULL, struct gl_shader_program); if (shProg) { - shProg->Type = GL_SHADER_PROGRAM_MESA; shProg->Name = name; - shProg->RefCount = 1; - shProg->Attributes = _mesa_new_parameter_list(); -#if FEATURE_ARB_geometry_shader4 - shProg->Geom.VerticesOut = 0; - shProg->Geom.InputType = GL_TRIANGLES; - shProg->Geom.OutputType = GL_TRIANGLE_STRIP; -#endif + _mesa_init_shader_program(ctx, shProg); } return shProg; } diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 1b96316b67b..48000463752 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -61,10 +61,15 @@ extern void _mesa_reference_shader_program(GLcontext *ctx, struct gl_shader_program **ptr, struct gl_shader_program *shProg); +extern void +_mesa_init_shader(GLcontext *ctx, struct gl_shader *shader); extern struct gl_shader * _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type); +extern void +_mesa_init_shader_program(GLcontext *ctx, struct gl_shader_program *prog); + extern struct gl_shader_program * _mesa_lookup_shader_program(GLcontext *ctx, GLuint name); |