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authorCourtney Goeltzenleuchter <[email protected]>2013-11-13 16:24:56 -0700
committerIan Romanick <[email protected]>2014-01-20 11:31:53 -0800
commit5b84226c31e941219422f6d60c31524081b7a188 (patch)
treeddebed7b00cfdb732f4f252907998eea5c4202cf /src/mesa/main
parentd4dc359875126c432e46e3d1da8610a066d21302 (diff)
mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float
v4: Split out from a single megapatch. Suggested by Ken. Also make meta's save_state::ViewportX, ::ViewportY, ::ViewportW, and ::ViewportH to match gl_viewport_attrib. Signed-off-by: Courtney Goeltzenleuchter <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/get.c8
-rw-r--r--src/mesa/main/get_hash_params.py2
-rw-r--r--src/mesa/main/mtypes.h4
3 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ad6096baac8..fa48195cdf4 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -691,10 +691,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_VIEWPORT:
- v->value_int_4[0] = ctx->Viewport.X;
- v->value_int_4[1] = ctx->Viewport.Y;
- v->value_int_4[2] = ctx->Viewport.Width;
- v->value_int_4[3] = ctx->Viewport.Height;
+ v->value_float_4[0] = ctx->Viewport.X;
+ v->value_float_4[1] = ctx->Viewport.Y;
+ v->value_float_4[2] = ctx->Viewport.Width;
+ v->value_float_4[3] = ctx->Viewport.Height;
break;
case GL_DEPTH_RANGE:
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 8e2fdaec956..3aa05483c84 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -44,7 +44,7 @@ descriptor=[
[ "SUBPIXEL_BITS", "CONTEXT_INT(Const.SubPixelBits), NO_EXTRA" ],
[ "TEXTURE_BINDING_2D", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA" ],
[ "UNPACK_ALIGNMENT", "CONTEXT_INT(Unpack.Alignment), NO_EXTRA" ],
- [ "VIEWPORT", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ],
+ [ "VIEWPORT", "LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA" ],
# GL_ARB_multitexture
[ "ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1d5dd4816a7..1231a6f4415 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1432,8 +1432,8 @@ struct gl_transform_attrib
*/
struct gl_viewport_attrib
{
- GLint X, Y; /**< position */
- GLsizei Width, Height; /**< size */
+ GLfloat X, Y; /**< position */
+ GLfloat Width, Height; /**< size */
GLdouble Near, Far; /**< Depth buffer range */
GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
};