diff options
author | Eric Anholt <[email protected]> | 2010-06-30 11:05:43 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-06-30 11:30:26 -0700 |
commit | 16b68b1952d0da14b9ce8306efa64988ce46b4b7 (patch) | |
tree | 9d8c8961b2ff83aaf0a1b83f589e9cb73feec1b6 /src/mesa/main | |
parent | 524745bc55dd23c612aebdb545125727bfb16e4d (diff) |
glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
This saves recompiling at link time. gl_shader->ir is made a pointer
so that we don't have to bring exec_list into mtypes.h.
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/mtypes.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c34d9bac4a0..6fc7e29baf9 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1966,6 +1966,9 @@ struct gl_shader struct gl_program *Program; /**< Post-compile assembly code */ GLchar *InfoLog; struct gl_sl_pragmas Pragmas; + + struct exec_list *ir; + struct glsl_symbol_table *symbols; }; |