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authorIan Romanick <[email protected]>2007-06-07 12:09:44 -0700
committerIan Romanick <[email protected]>2007-06-07 12:09:44 -0700
commit2260c245fd5798a6b3661c3a529654d9f577821d (patch)
tree6ad4abe0147d3658e64d4e55e6a18de2a50356ab /src/mesa/main/vtxfmt_tmp.h
parentf575d4fa7f69a5de87c52002ffaf3e745634aff5 (diff)
Refactor shadow map modelview and projection code
Explicitly store the modelview matrix and projection matrix used when the shadow map is created. These matrices only need be updated when RenderShadowMap is called. Previously, slightly different code was used to draw and project the shadow map.
Diffstat (limited to 'src/mesa/main/vtxfmt_tmp.h')
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