diff options
author | Samuel Pitoiset <[email protected]> | 2017-07-28 15:47:22 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-07-31 12:14:10 +0200 |
commit | ddc32537d6db69198e88ef0dfe19770bf9daa536 (patch) | |
tree | 4c50fa62af65453d3f2396fa88e06de2cf7f9285 /src/mesa/main/viewport.c | |
parent | 58473f8b8782dbdcc59b65d6c8e936d595c8a628 (diff) |
mesa: clamp viewport values only once when using glViewport()
It's useless to clamp the same values for all viewports.
+7% in the "viewport change" test (drawoverhead benchmark).
v2: - call clamp_viewport() in all callers of set_viewport_no_notify()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
Diffstat (limited to 'src/mesa/main/viewport.c')
-rw-r--r-- | src/mesa/main/viewport.c | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index 0a5caf04c60..cf2ace0b497 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -36,13 +36,12 @@ #include "viewport.h" static void -set_viewport_no_notify(struct gl_context *ctx, unsigned idx, - GLfloat x, GLfloat y, - GLfloat width, GLfloat height) +clamp_viewport(struct gl_context *ctx, GLfloat *x, GLfloat *y, + GLfloat *width, GLfloat *height) { /* clamp width and height to the implementation dependent range */ - width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth); - height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight); + *width = MIN2(*width, (GLfloat) ctx->Const.MaxViewportWidth); + *height = MIN2(*height, (GLfloat) ctx->Const.MaxViewportHeight); /* The GL_ARB_viewport_array spec says: * @@ -55,12 +54,18 @@ set_viewport_no_notify(struct gl_context *ctx, unsigned idx, if (ctx->Extensions.ARB_viewport_array || (ctx->Extensions.OES_viewport_array && _mesa_is_gles31(ctx))) { - x = CLAMP(x, - ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); - y = CLAMP(y, - ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); + *x = CLAMP(*x, + ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); + *y = CLAMP(*y, + ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); } +} +static void +set_viewport_no_notify(struct gl_context *ctx, unsigned idx, + GLfloat x, GLfloat y, + GLfloat width, GLfloat height) +{ if (ctx->ViewportArray[idx].X == x && ctx->ViewportArray[idx].Width == width && ctx->ViewportArray[idx].Y == y && @@ -89,6 +94,10 @@ static void viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height) { + /* Clamp the viewport to the implementation dependent values. */ + clamp_viewport(ctx, (GLfloat *)&x, (GLfloat *)&y, + (GLfloat *)&width, (GLfloat *)&height); + /* The GL_ARB_viewport_array spec says: * * "Viewport sets the parameters for all viewports to the same values @@ -153,6 +162,7 @@ void _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, GLfloat width, GLfloat height) { + clamp_viewport(ctx, &x, &y, &width, &height); set_viewport_no_notify(ctx, idx, x, y, width, height); if (ctx->Driver.Viewport) @@ -161,9 +171,12 @@ _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, static void viewport_array(struct gl_context *ctx, GLuint first, GLsizei count, - const struct gl_viewport_inputs *inputs) + struct gl_viewport_inputs *inputs) { for (GLsizei i = 0; i < count; i++) { + clamp_viewport(ctx, &inputs[i].X, &inputs[i].Y, + &inputs[i].Width, &inputs[i].Height); + set_viewport_no_notify(ctx, i + first, inputs[i].X, inputs[i].Y, inputs[i].Width, inputs[i].Height); } @@ -177,7 +190,7 @@ _mesa_ViewportArrayv_no_error(GLuint first, GLsizei count, const GLfloat *v) { GET_CURRENT_CONTEXT(ctx); - const struct gl_viewport_inputs *const p = (struct gl_viewport_inputs *)v; + struct gl_viewport_inputs *p = (struct gl_viewport_inputs *)v; viewport_array(ctx, first, count, p); } @@ -185,7 +198,7 @@ void GLAPIENTRY _mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat *v) { int i; - const struct gl_viewport_inputs *const p = (struct gl_viewport_inputs *) v; + struct gl_viewport_inputs *p = (struct gl_viewport_inputs *)v; GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) |