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authorBas Nieuwenhuizen <[email protected]>2017-08-06 01:58:21 +0200
committerBas Nieuwenhuizen <[email protected]>2017-08-06 16:07:13 +0200
commitacba3a3151dbbba0ab834e062e0feb12af4873de (patch)
tree1d8706c8b204892b8824b62a7a34c62e5a3dc2f5 /src/mesa/main/version.c
parent15e5a7a6832bba011564bfa2045fba9e833eede2 (diff)
radv: Use the correct channel for alpha in resolve srgb conversion.
The argument here is a bitmask, so the old code selected .xy, which got silently truncated to .x when constructing the vec4 from components, instead of using .w. Fixes: 588185eb6b7 "radv/meta: add srgb conversion to end of resolve shader." Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/version.c')
0 files changed, 0 insertions, 0 deletions