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authorAdam Jackson <[email protected]>2017-08-24 14:40:32 -0400
committerAdam Jackson <[email protected]>2017-08-25 12:38:01 -0400
commit00caf2ab088dd2e08ce410850dee61ba2b9aa63a (patch)
treec7432e339a4c24610faeca1df370a2305206f1db /src/mesa/main/version.c
parentddc9b4e823a9e788f530a17dcf260dcc9f26a156 (diff)
mesa: Implement GL_ARB_texture_filter_anisotropic
The only difference from the EXT version is bumping the minmax to 16, so just hit all the drivers at once. v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/version.c')
-rw-r--r--src/mesa/main/version.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 7cb4ee7f9cd..59e7b89ff6e 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -395,7 +395,7 @@ compute_version(const struct gl_extensions *extensions,
extensions->ARB_shader_atomic_counter_ops &&
extensions->ARB_shader_draw_parameters &&
extensions->ARB_shader_group_vote &&
- /* extensions->ARB_texture_filter_anisotropic */ 0 &&
+ extensions->ARB_texture_filter_anisotropic &&
extensions->ARB_transform_feedback_overflow_query);
if (ver_4_6) {