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authorMarek Olšák <[email protected]>2012-01-22 20:25:42 +0100
committerMarek Olšák <[email protected]>2012-01-25 12:35:19 +0100
commit3363e87d7d5b3f19294fc770dc7c506c26646010 (patch)
tree42ed6d6f69ba8095c13aa77d0129a059812e3a1d /src/mesa/main/version.c
parent636802f615bb1ef192e3c4c3b9ab0d1c83c5ebe0 (diff)
mesa: allow exposing GL3 without EXT_texture_integer
Strictly speaking, it's not legal to expose EXT_texture_integer without EXT_gpu_shader4. It might be even dangerous (apps can assume EXT_gpu_shader4 is available without checking for it). The check in compute_version is removed as well, because that's already covered by GLSLVersion >= 130. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/version.c')
-rw-r--r--src/mesa/main/version.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 73ce61f8676..82cc54b44c4 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -139,7 +139,6 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
- ctx->Extensions.EXT_texture_integer &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render);