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authorMarek Olšák <[email protected]>2013-05-02 02:30:44 +0200
committerMarek Olšák <[email protected]>2013-05-11 23:45:01 +0200
commit5e78433eec94fcaa87bdcb2526ec0910a69ed347 (patch)
treeebc6225aacfd5303bcab3422c2b57c8de53fe975 /src/mesa/main/version.c
parentd27d29f1a67babd93091d34aae4c2784a8d62f31 (diff)
mesa: move max texture image unit constants to gl_program_constants
Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/version.c')
-rw-r--r--src/mesa/main/version.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 4f83a6f887d..cdd5ed316af 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -260,7 +260,7 @@ compute_version(struct gl_context *ctx)
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.NV_texture_rectangle &&
- ctx->Const.MaxVertexTextureImageUnits >= 16);
+ ctx->Const.VertexProgram.MaxTextureImageUnits >= 16);
const GLboolean ver_3_2 = (ver_3_1 &&
ctx->Const.GLSLVersion >= 150 &&
ctx->Extensions.ARB_depth_clamp &&