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authorFredrik Höglund <[email protected]>2013-11-12 17:23:05 +0100
committerFredrik Höglund <[email protected]>2014-05-02 02:53:25 +0200
commit6bf8ac846aeb8b6e53b4a3545ee5f8ce94055ae7 (patch)
tree51701d8ae560c64d7a091dfd2caae85605ea7ba6 /src/mesa/main/vdpau.c
parentd55e5a323b81af1020104df1ccc1ddfe31b78b83 (diff)
mesa: Store the target index in gl_texture_object
This will be used by glBindTextures() so we don't have to look it up for each texture. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/vdpau.c')
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