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authorFredrik Höglund <[email protected]>2015-03-02 18:35:10 +0100
committerFredrik Höglund <[email protected]>2015-05-08 15:31:03 +0200
commitcc9b68e9c91165ef125338542aebf27a9c8c1406 (patch)
treeddad819f8ac197eac28abdd787c3578ee731dd83 /src/mesa/main/varray.h
parentc59b5317fc1ad7648b8b945d175b7e1b841c5098 (diff)
mesa: Implement VertexArrayVertexBuffer
Reviewed-by: Laura Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.h')
-rw-r--r--src/mesa/main/varray.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index a86dc6512e7..6dd3ffc7ba6 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -291,6 +291,10 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride);
extern void GLAPIENTRY
+_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
+ GLintptr offset, GLsizei stride);
+
+extern void GLAPIENTRY
_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
const GLintptr *offsets, const GLsizei *strides);