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authorBrian Paul <[email protected]>2003-05-01 22:44:02 +0000
committerBrian Paul <[email protected]>2003-05-01 22:44:02 +0000
commit92f9785c727ea10ff5f8dc9770f0e8f388fcea70 (patch)
tree10335899a8205128723f6b459d827e918bbc2d86 /src/mesa/main/varray.h
parent09b00c5ded8e6211c9c79be600bb8c8ecad0d8fc (diff)
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Misc vertex array / vertex program changes.
Diffstat (limited to 'src/mesa/main/varray.h')
-rw-r--r--src/mesa/main/varray.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index cf114cda8a9..7515fc26623 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -1,4 +1,4 @@
-/* $Id: varray.h,v 1.14 2002/06/30 15:47:01 brianp Exp $ */
+/* $Id: varray.h,v 1.15 2003/05/01 22:44:03 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -108,6 +108,12 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
extern void
+_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer);
+
+
+extern void
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);