diff options
author | Brian Paul <[email protected]> | 2003-09-17 03:40:11 +0000 |
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committer | Brian Paul <[email protected]> | 2003-09-17 03:40:11 +0000 |
commit | 148a2847a105ce9d9189ad3081091de60f803a33 (patch) | |
tree | 103a9c215249d036f6bd44ffb8db812ca903f3ad /src/mesa/main/varray.c | |
parent | 4561f8418331f74cabf29649e9a4df7e92504a90 (diff) |
More work on ARB_vertex_buffer_object.
Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming
pointer arithmetic changes.
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 65 |
1 files changed, 47 insertions, 18 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 14f609d31dd..822935b7653 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -24,17 +24,14 @@ #include "glheader.h" +#include "imports.h" #include "context.h" #include "enable.h" #include "enums.h" #include "dlist.h" -#include "light.h" -#include "macros.h" -#include "state.h" #include "texstate.h" #include "mtypes.h" #include "varray.h" -#include "math/m_translate.h" void @@ -82,6 +79,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) ctx->Array.Vertex.Type = type; ctx->Array.Vertex.Stride = stride; ctx->Array.Vertex.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.Vertex.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; @@ -90,8 +90,6 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } - - void _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { @@ -134,6 +132,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) ctx->Array.Normal.Type = type; ctx->Array.Normal.Stride = stride; ctx->Array.Normal.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.Normal.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_NORMAL; @@ -142,7 +143,6 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } - void _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -199,6 +199,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) ctx->Array.Color.Type = type; ctx->Array.Color.Stride = stride; ctx->Array.Color.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.Color.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_COLOR0; @@ -207,7 +210,6 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } - void _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -238,6 +240,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) ctx->Array.FogCoord.Type = type; ctx->Array.FogCoord.Stride = stride; ctx->Array.FogCoord.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.FogCoord.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_FOGCOORD; @@ -285,6 +290,9 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) ctx->Array.Index.Type = type; ctx->Array.Index.Stride = stride; ctx->Array.Index.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.Index.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_INDEX; @@ -350,6 +358,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, ctx->Array.SecondaryColor.Type = type; ctx->Array.SecondaryColor.Stride = stride; ctx->Array.SecondaryColor.Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.SecondaryColor.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_COLOR1; @@ -358,7 +369,6 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } - void _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) @@ -406,6 +416,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, ctx->Array.TexCoord[texUnit].Type = type; ctx->Array.TexCoord[texUnit].Stride = stride; ctx->Array.TexCoord[texUnit].Ptr = (void *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.TexCoord[texUnit].BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_TEXCOORD(texUnit); @@ -428,6 +441,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) ctx->Array.EdgeFlag.Stride = stride; ctx->Array.EdgeFlag.StrideB = stride ? stride : sizeof(GLboolean); ctx->Array.EdgeFlag.Ptr = (GLboolean *) ptr; +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.EdgeFlag.BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_EDGEFLAG; @@ -436,6 +452,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) } +#if FEATURE_NV_vertex_program void _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) @@ -489,15 +506,19 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, ctx->Array.VertexAttrib[index].Size = size; ctx->Array.VertexAttrib[index].Type = type; ctx->Array.VertexAttrib[index].Ptr = (void *) ptr; - +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.VertexAttrib[index].BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); if (ctx->Driver.VertexAttribPointer) ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); } +#endif +#if FEATURE_ARB_vertex_program void _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, @@ -566,7 +587,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, ctx->Array.VertexAttrib[index].Type = type; ctx->Array.VertexAttrib[index].Normalized = normalized; ctx->Array.VertexAttrib[index].Ptr = (void *) ptr; - +#if FEATURE_ARB_vertex_buffer_object + ctx->Array.VertexAttrib[index].BufferObj = ctx->Array.ArrayBufferObj; +#endif ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); @@ -575,7 +598,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); */ } - +#endif void @@ -631,8 +654,6 @@ _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) } - - void _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { @@ -828,7 +849,6 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) } - void _mesa_LockArraysEXT(GLint first, GLsizei count) { @@ -875,7 +895,6 @@ _mesa_UnlockArraysEXT( void ) } - /* GL_EXT_multi_draw_arrays */ /* Somebody forgot to spec the first and count parameters as const! <sigh> */ void @@ -957,9 +976,10 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, /***** Initialization *****/ /**********************************************************************/ -void _mesa_init_varray( GLcontext * ctx ) +void +_mesa_init_varray( GLcontext * ctx ) { - int i; + GLuint i; /* Vertex arrays */ ctx->Array.Vertex.Size = 4; @@ -1018,4 +1038,13 @@ void _mesa_init_varray( GLcontext * ctx ) ctx->Array.EdgeFlag.Enabled = GL_FALSE; ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA; ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ + for (i = 0; i < VERT_ATTRIB_MAX; i++) { + ctx->Array.TexCoord[i].Size = 4; + ctx->Array.TexCoord[i].Type = GL_FLOAT; + ctx->Array.TexCoord[i].Stride = 0; + ctx->Array.TexCoord[i].StrideB = 0; + ctx->Array.TexCoord[i].Ptr = NULL; + ctx->Array.TexCoord[i].Enabled = GL_FALSE; + ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA; + } } |