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author | Laura Ekstrand <[email protected]> | 2015-04-20 17:21:20 +0200 |
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committer | Fredrik Höglund <[email protected]> | 2015-05-14 15:48:12 +0200 |
commit | 69bdc9dcb8e5d3648e8d96029d5988b8971de8dc (patch) | |
tree | 22bcfd24203d0f0560a32dce71f07b7682a47074 /src/mesa/main/varray.c | |
parent | 8ba7ad8abc7d71131e17970203c991ccb1befbe6 (diff) |
main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the
texture doesn't exist.
[Fredrik: Split this change out from the next commit]
Signed-off-by: Fredrik Höglund <[email protected]>
Reviewed-by: Fredrik Höglund <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
Cc: "10.4 10.5" <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
0 files changed, 0 insertions, 0 deletions