diff options
author | Mathias Fröhlich <[email protected]> | 2016-08-24 08:45:05 +0200 |
---|---|---|
committer | Mathias Fröhlich <[email protected]> | 2018-02-23 05:33:43 +0100 |
commit | 08c7474189da25729e4e0bc8755b676e13c2c2c8 (patch) | |
tree | 15c2aa92d5f5c54d8124dcf0fde8ea99990c6a38 /src/mesa/main/varray.c | |
parent | ce3d2421a0bc0dd2e99fa6a54a127ca5fc57ba15 (diff) |
mesa: Introduce a yet unused _DrawVAO.
During the patch series this VAO gets populated with either the currently
bound VAO or an internal VAO that will be used for immediate mode and
dlist rendering.
v2: More comments about the _DrawVAO, filter and enabled mask.
Rename _DrawVAOEnabled to _DrawVAOEnabledAttribs.
v3: Fix and move comment.
Signed-off-by: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index d55f74e968f..fc9e6fb6ba5 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -2925,6 +2925,8 @@ _mesa_init_varray(struct gl_context *ctx) { ctx->Array.DefaultVAO = _mesa_new_vao(ctx, 0); _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO); + ctx->Array._EmptyVAO = _mesa_new_vao(ctx, ~0u); + _mesa_reference_vao(ctx, &ctx->Array._DrawVAO, ctx->Array._EmptyVAO); ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ ctx->Array.Objects = _mesa_NewHashTable(); |