diff options
author | Brian Paul <[email protected]> | 2012-04-18 10:47:10 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-04-20 07:32:33 -0600 |
commit | b0e048f0b955ef79e2de794172de053d27d7d8fa (patch) | |
tree | a34dbcb7643b89f8a2686c135d04f6d5eb12bf1b /src/mesa/main/varray.c | |
parent | 0615eb8fc3e516f56c27cddb6206f4e53142506c (diff) |
mesa: move gl_array_attrib::NewState to gl_array_object::NewArrays
The field wasn't actually used before and it's not used now either.
But this is a more logical place for it and will hopefully allow
doing smarter draw/array validation (per array object) in the future.
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 1c1484323bb..efa63b07c13 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -221,7 +221,7 @@ update_array(struct gl_context *ctx, ctx->Array.ArrayBufferObj); ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= VERT_BIT(attrib); + ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib); } @@ -502,7 +502,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index) FLUSH_VERTICES(ctx, _NEW_ARRAY); arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; arrayObj->_Enabled |= VERT_BIT_GENERIC(index); - ctx->Array.NewState |= VERT_BIT_GENERIC(index); + arrayObj->NewArrays |= VERT_BIT_GENERIC(index); } } @@ -529,7 +529,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index) FLUSH_VERTICES(ctx, _NEW_ARRAY); arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE; arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index); - ctx->Array.NewState |= VERT_BIT_GENERIC(index); + arrayObj->NewArrays |= VERT_BIT_GENERIC(index); } } @@ -1001,7 +1001,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->Array.LockCount = count; ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= VERT_BIT_ALL; } @@ -1022,7 +1021,6 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; - ctx->Array.NewState |= VERT_BIT_ALL; } @@ -1138,7 +1136,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) if (array->InstanceDivisor != divisor) { FLUSH_VERTICES(ctx, _NEW_ARRAY); array->InstanceDivisor = divisor; - ctx->Array.NewState |= VERT_BIT(VERT_ATTRIB_GENERIC(index)); + ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index)); } } |