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authorBrian Paul <[email protected]>2015-09-15 14:03:04 -0600
committerBrian Paul <[email protected]>2015-09-16 08:53:21 -0600
commitedc01c6704b39619ba3856ad801584611869a9d8 (patch)
treea9b7519230aa517b679c416c9bfeca72ca492c5a /src/mesa/main/varray.c
parentaecbc93f2d1ff9de4e03a2b216e86dcb9a4ce414 (diff)
mesa: whitespace, line wrap fixes in varray.c
Trivial.
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c32
1 files changed, 20 insertions, 12 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 7a1dddc9ccf..c3c2424574c 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -657,7 +657,7 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
"glPointSizePointer(ES 1.x only)");
return;
}
-
+
update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
legalTypes, 1, 1,
1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
@@ -933,7 +933,8 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) <
+ ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -985,7 +986,9 @@ _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
GET_CURRENT_CONTEXT(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLdouble *v = (const GLdouble *)get_current_attrib(ctx, index, "glGetVertexAttribLdv");
+ const GLdouble *v =
+ (const GLdouble *)get_current_attrib(ctx, index,
+ "glGetVertexAttribLdv");
if (v != NULL) {
params[0] = v[0];
params[1] = v[1];
@@ -1080,9 +1083,11 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
+ assert(VERT_ATTRIB_GENERIC(index) <
+ ARRAY_SIZE(ctx->Array.VAO->VertexAttrib));
- *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+ *pointer = (GLvoid *)
+ ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1193,8 +1198,8 @@ _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index,
* required to be the same, so in practice this doesn't matter.
*/
if (index >= ctx->Const.MaxVertexAttribBindings) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv("
- "index %d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(index"
+ "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
index, ctx->Const.MaxVertexAttribBindings);
return;
}
@@ -1637,7 +1642,8 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type)
* GL_ARB_vertex_attrib_binding
*/
static void
-vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object *vao,
+vertex_array_vertex_buffer(struct gl_context *ctx,
+ struct gl_vertex_array_object *vao,
GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride, const char *func)
{
@@ -1683,7 +1689,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, struct gl_vertex_array_object
return;
}
- if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
+ if (buffer ==
+ vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) {
vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj;
} else if (buffer != 0) {
vbo = _mesa_lookup_bufferobj(ctx, buffer);
@@ -2223,7 +2230,8 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
void GLAPIENTRY
-_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor)
+_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
+ GLuint divisor)
{
struct gl_vertex_array_object *vao;
GET_CURRENT_CONTEXT(ctx);
@@ -2343,7 +2351,7 @@ _mesa_print_arrays(struct gl_context *ctx)
/**
* Initialize vertex array state for given context.
*/
-void
+void
_mesa_init_varray(struct gl_context *ctx)
{
ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0);
@@ -2369,7 +2377,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
/**
* Free vertex array state for given context.
*/
-void
+void
_mesa_free_varray_data(struct gl_context *ctx)
{
_mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);