diff options
author | Brian Paul <[email protected]> | 2016-10-19 17:58:44 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-10-28 09:25:29 -0700 |
commit | 910bc4d12cdc2b5743ad379fddee45c8b0112762 (patch) | |
tree | 520c0173cebbaf9ec7594b0ae671af9afde128c5 /src/mesa/main/varray.c | |
parent | 129da274261b6e79f459e24428591f137bf92ed1 (diff) |
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
To be a little more understandable.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index db821e3d490..482090fa995 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -135,7 +135,7 @@ vertex_attrib_binding(struct gl_context *ctx, { struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; - if (!_mesa_is_bufferobj(vao->VertexBinding[bindingIndex].BufferObj)) + if (!_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj)) vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex); else vao->VertexAttribBufferMask |= VERT_BIT(attribIndex); @@ -145,8 +145,8 @@ vertex_attrib_binding(struct gl_context *ctx, FLUSH_VERTICES(ctx, _NEW_ARRAY); - vao->VertexBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; - vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit; + vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; + vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; array->BufferBindingIndex = bindingIndex; @@ -166,7 +166,7 @@ _mesa_bind_vertex_buffer(struct gl_context *ctx, struct gl_buffer_object *vbo, GLintptr offset, GLsizei stride) { - struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; + struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; if (binding->BufferObj != vbo || binding->Offset != offset || @@ -200,7 +200,7 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint divisor) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[bindingIndex]; + &vao->BufferBinding[bindingIndex]; if (binding->InstanceDivisor != divisor) { FLUSH_VERTICES(ctx, _NEW_ARRAY); @@ -931,7 +931,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return vao->VertexBinding[array->BufferBindingIndex].BufferObj->Name; + return vao->BufferBinding[array->BufferBindingIndex].BufferObj->Name; case GL_VERTEX_ATTRIB_ARRAY_INTEGER: if ((_mesa_is_desktop_gl(ctx) && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) @@ -947,7 +947,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) || _mesa_is_gles3(ctx)) { - return vao->VertexBinding[array->BufferBindingIndex].InstanceDivisor; + return vao->BufferBinding[array->BufferBindingIndex].InstanceDivisor; } goto error; case GL_VERTEX_ATTRIB_BINDING: @@ -1188,16 +1188,16 @@ _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, */ switch (pname) { case GL_VERTEX_BINDING_OFFSET: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; break; case GL_VERTEX_BINDING_STRIDE: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Stride; break; case GL_VERTEX_BINDING_DIVISOR: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; break; case GL_VERTEX_BINDING_BUFFER: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; break; default: params[0] = get_vertex_array_attrib(ctx, vao, index, pname, @@ -1256,7 +1256,7 @@ _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, return; } - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; } @@ -1742,8 +1742,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, } if (buffer == - vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { - vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; + vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { + vbo = vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; } else if (buffer != 0) { vbo = _mesa_lookup_bufferobj(ctx, buffer); @@ -1919,7 +1919,7 @@ vertex_array_vertex_buffers(struct gl_context *ctx, if (buffers[i]) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)]; + &vao->BufferBinding[VERT_ATTRIB_GENERIC(first + i)]; if (buffers[i] == binding->BufferObj->Name) vbo = binding->BufferObj; @@ -2377,7 +2377,7 @@ _mesa_print_arrays(struct gl_context *ctx) continue; const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; const struct gl_buffer_object *bo = binding->BufferObj; fprintf(stderr, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, " |