diff options
author | Ian Romanick <[email protected]> | 2006-06-12 16:26:29 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2006-06-12 16:26:29 +0000 |
commit | ee34e6ef716bb630440299ac1efbc2055ef09ffd (patch) | |
tree | 561a6314f8115c8dfafc7a3336c89d43f21a301a /src/mesa/main/varray.c | |
parent | 6254d5904366ae17cb707ee70ff1ce76092f9c81 (diff) |
Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 90 |
1 files changed, 13 insertions, 77 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 97b02142936..47c13a3eea0 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -31,6 +31,7 @@ #include "enums.h" #include "mtypes.h" #include "varray.h" +#include "arrayobj.h" #include "dispatch.h" #ifndef GL_BOOLEAN @@ -119,7 +120,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, &ctx->Array.Vertex, _NEW_ARRAY_VERTEX, + update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, elementSize, size, type, stride, GL_FALSE, ptr); if (ctx->Driver.VertexPointer) @@ -164,7 +165,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) return; } - update_array(ctx, &ctx->Array.Normal, _NEW_ARRAY_NORMAL, + update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, elementSize, 3, type, stride, GL_TRUE, ptr); if (ctx->Driver.NormalPointer) @@ -222,7 +223,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, &ctx->Array.Color, _NEW_ARRAY_COLOR0, + update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, elementSize, size, type, stride, GL_TRUE, ptr); if (ctx->Driver.ColorPointer) @@ -254,7 +255,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, &ctx->Array.FogCoord, _NEW_ARRAY_FOGCOORD, + update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, elementSize, 1, type, stride, GL_FALSE, ptr); if (ctx->Driver.FogCoordPointer) @@ -295,7 +296,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, &ctx->Array.Index, _NEW_ARRAY_INDEX, + update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, elementSize, 1, type, stride, GL_FALSE, ptr); if (ctx->Driver.IndexPointer) @@ -354,7 +355,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, return; } - update_array(ctx, &ctx->Array.SecondaryColor, _NEW_ARRAY_COLOR1, + update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, elementSize, size, type, stride, GL_TRUE, ptr); if (ctx->Driver.SecondaryColorPointer) @@ -403,7 +404,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } - update_array(ctx, &ctx->Array.TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), elementSize, size, type, stride, GL_FALSE, ptr); if (ctx->Driver.TexCoordPointer) @@ -422,7 +423,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) return; } - update_array(ctx, &ctx->Array.EdgeFlag, _NEW_ARRAY_EDGEFLAG, + update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, sizeof(GLboolean), 1, GL_BOOLEAN, stride, GL_FALSE, ptr); if (ctx->Driver.EdgeFlagPointer) @@ -479,7 +480,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - update_array(ctx, &ctx->Array.VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), elementSize, size, type, stride, normalized, ptr); if (ctx->Driver.VertexAttribPointer) @@ -550,7 +551,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - update_array(ctx, &ctx->Array.VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), elementSize, size, type, stride, normalized, ptr); /* XXX fix @@ -923,73 +924,8 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, void _mesa_init_varray(GLcontext *ctx) { - GLuint i; - - /* Vertex arrays */ - ctx->Array.Vertex.Size = 4; - ctx->Array.Vertex.Type = GL_FLOAT; - ctx->Array.Vertex.Stride = 0; - ctx->Array.Vertex.StrideB = 0; - ctx->Array.Vertex.Ptr = NULL; - ctx->Array.Vertex.Enabled = GL_FALSE; - ctx->Array.Vertex.Flags = CA_CLIENT_DATA; - ctx->Array.Normal.Type = GL_FLOAT; - ctx->Array.Normal.Stride = 0; - ctx->Array.Normal.StrideB = 0; - ctx->Array.Normal.Ptr = NULL; - ctx->Array.Normal.Enabled = GL_FALSE; - ctx->Array.Normal.Flags = CA_CLIENT_DATA; - ctx->Array.Color.Size = 4; - ctx->Array.Color.Type = GL_FLOAT; - ctx->Array.Color.Stride = 0; - ctx->Array.Color.StrideB = 0; - ctx->Array.Color.Ptr = NULL; - ctx->Array.Color.Enabled = GL_FALSE; - ctx->Array.Color.Flags = CA_CLIENT_DATA; - ctx->Array.SecondaryColor.Size = 4; - ctx->Array.SecondaryColor.Type = GL_FLOAT; - ctx->Array.SecondaryColor.Stride = 0; - ctx->Array.SecondaryColor.StrideB = 0; - ctx->Array.SecondaryColor.Ptr = NULL; - ctx->Array.SecondaryColor.Enabled = GL_FALSE; - ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA; - ctx->Array.FogCoord.Size = 1; - ctx->Array.FogCoord.Type = GL_FLOAT; - ctx->Array.FogCoord.Stride = 0; - ctx->Array.FogCoord.StrideB = 0; - ctx->Array.FogCoord.Ptr = NULL; - ctx->Array.FogCoord.Enabled = GL_FALSE; - ctx->Array.FogCoord.Flags = CA_CLIENT_DATA; - ctx->Array.Index.Type = GL_FLOAT; - ctx->Array.Index.Stride = 0; - ctx->Array.Index.StrideB = 0; - ctx->Array.Index.Ptr = NULL; - ctx->Array.Index.Enabled = GL_FALSE; - ctx->Array.Index.Flags = CA_CLIENT_DATA; - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - ctx->Array.TexCoord[i].Size = 4; - ctx->Array.TexCoord[i].Type = GL_FLOAT; - ctx->Array.TexCoord[i].Stride = 0; - ctx->Array.TexCoord[i].StrideB = 0; - ctx->Array.TexCoord[i].Ptr = NULL; - ctx->Array.TexCoord[i].Enabled = GL_FALSE; - ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA; - } - ctx->Array.EdgeFlag.Stride = 0; - ctx->Array.EdgeFlag.StrideB = 0; - ctx->Array.EdgeFlag.Ptr = NULL; - ctx->Array.EdgeFlag.Enabled = GL_FALSE; - ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA; - for (i = 0; i < VERT_ATTRIB_MAX; i++) { - ctx->Array.VertexAttrib[i].Size = 4; - ctx->Array.VertexAttrib[i].Type = GL_FLOAT; - ctx->Array.VertexAttrib[i].Stride = 0; - ctx->Array.VertexAttrib[i].StrideB = 0; - ctx->Array.VertexAttrib[i].Ptr = NULL; - ctx->Array.VertexAttrib[i].Enabled = GL_FALSE; - ctx->Array.VertexAttrib[i].Normalized = GL_FALSE; - ctx->Array.VertexAttrib[i].Flags = CA_CLIENT_DATA; - } + ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); + ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj; ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ } |