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authorDave Airlie <[email protected]>2015-02-20 11:41:01 +1000
committerDave Airlie <[email protected]>2015-05-08 10:21:01 +1000
commitc4254ee526145ce9bab227264226f5d6f741ff0e (patch)
treeeda4ffd85f22cc6eb02026f339a847e0990b8a59 /src/mesa/main/varray.c
parentad208d975a6d3aebe14f7c2c16039ee200d8b30c (diff)
mesa/vbo: add support for 64-bit vertex attributes. (v1)
This adds support in the vbo and array code to handle double vertex attributes. v0.2: merge code to handle doubles in vbo layer. v1: don't use v0, merge api_array elt code. Acked-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c64
1 files changed, 47 insertions, 17 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 69c70a870f7..d003c6dd840 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -243,6 +243,7 @@ get_legal_types_mask(const struct gl_context *ctx)
* \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
* \param normalized Whether integer types are converted to floats in [-1, 1]
* \param integer Integer-valued values (will not be normalized to [-1, 1])
+ * \param doubles Double values not reduced to floats
* \param relativeOffset Offset of the first element relative to the binding offset.
*/
static bool
@@ -251,7 +252,7 @@ update_array_format(struct gl_context *ctx,
GLuint attrib, GLbitfield legalTypesMask,
GLint sizeMin, GLint sizeMax,
GLint size, GLenum type,
- GLboolean normalized, GLboolean integer,
+ GLboolean normalized, GLboolean integer, GLboolean doubles,
GLuint relativeOffset)
{
struct gl_vertex_attrib_array *array;
@@ -368,6 +369,7 @@ update_array_format(struct gl_context *ctx,
array->Format = format;
array->Normalized = normalized;
array->Integer = integer;
+ array->Doubles = doubles;
array->RelativeOffset = relativeOffset;
array->_ElementSize = elementSize;
@@ -392,6 +394,7 @@ update_array_format(struct gl_context *ctx,
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param integer integer-valued values (will not be normalized to [-1,1])
+ * \param doubles Double values not reduced to floats
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
@@ -400,7 +403,7 @@ update_array(struct gl_context *ctx,
GLuint attrib, GLbitfield legalTypesMask,
GLint sizeMin, GLint sizeMax,
GLint size, GLenum type, GLsizei stride,
- GLboolean normalized, GLboolean integer,
+ GLboolean normalized, GLboolean integer, GLboolean doubles,
const GLvoid *ptr)
{
struct gl_vertex_attrib_array *array;
@@ -454,7 +457,7 @@ update_array(struct gl_context *ctx,
}
if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin,
- sizeMax, size, type, normalized, integer, 0)) {
+ sizeMax, size, type, normalized, integer, doubles, 0)) {
return;
}
@@ -488,7 +491,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
legalTypes, 2, 4,
- size, type, stride, GL_FALSE, GL_FALSE, ptr);
+ size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
@@ -507,7 +510,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
legalTypes, 3, 3,
- 3, type, stride, GL_TRUE, GL_FALSE, ptr);
+ 3, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
@@ -529,7 +532,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
legalTypes, sizeMin, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
+ size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
@@ -543,7 +546,7 @@ _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+ 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
@@ -558,7 +561,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+ 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
@@ -578,7 +581,7 @@ _mesa_SecondaryColorPointer(GLint size, GLenum type,
update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
+ size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
@@ -600,7 +603,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
legalTypes, sizeMin, 4,
- size, type, stride, GL_FALSE, GL_FALSE,
+ size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE,
ptr);
}
@@ -617,7 +620,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
legalTypes, 1, 1,
- 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
+ 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, GL_FALSE, ptr);
}
@@ -637,7 +640,7 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
+ 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
@@ -668,7 +671,7 @@ _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
+ size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
}
@@ -696,13 +699,23 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
legalTypes, 1, 4,
- size, type, stride, normalized, integer, ptr);
+ size, type, stride, normalized, integer, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLbitfield legalTypes = (DOUBLE_BIT);
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index),
+ legalTypes, 1, 4,
+ size, type, stride, GL_TRUE, GL_FALSE, GL_TRUE, ptr);
}
void GLAPIENTRY
@@ -886,6 +899,21 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params)
void GLAPIENTRY
_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params)
{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
+ const GLdouble *v = (const GLdouble *)get_current_attrib(ctx, index, "glGetVertexAttribLdv");
+ if (v != NULL) {
+ params[0] = v[0];
+ params[1] = v[1];
+ params[2] = v[2];
+ params[3] = v[3];
+ }
+ }
+ else {
+ params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
+ "glGetVertexAttribLdv");
+ }
}
void GLAPIENTRY
@@ -1671,7 +1699,7 @@ _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
update_array_format(ctx, "glVertexAttribFormat",
VERT_ATTRIB_GENERIC(attribIndex),
legalTypes, 1, BGRA_OR_4, size, type, normalized,
- GL_FALSE, relativeOffset);
+ GL_FALSE, GL_FALSE, relativeOffset);
}
@@ -1717,7 +1745,7 @@ _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
update_array_format(ctx, "glVertexAttribIFormat",
VERT_ATTRIB_GENERIC(attribIndex),
- legalTypes, 1, 4, size, type, GL_FALSE, GL_TRUE,
+ legalTypes, 1, 4, size, type, GL_FALSE, GL_TRUE, GL_FALSE,
relativeOffset);
}
@@ -1765,7 +1793,7 @@ _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
update_array_format(ctx, "glVertexAttribLFormat",
VERT_ATTRIB_GENERIC(attribIndex),
- legalTypes, 1, 4, size, type, GL_FALSE, GL_FALSE,
+ legalTypes, 1, 4, size, type, GL_FALSE, GL_FALSE, GL_TRUE,
relativeOffset);
}
@@ -1876,6 +1904,7 @@ _mesa_copy_client_array(struct gl_context *ctx,
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
dst->Integer = src->Integer;
+ dst->Doubles = src->Doubles;
dst->InstanceDivisor = src->InstanceDivisor;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
@@ -1893,6 +1922,7 @@ _mesa_copy_vertex_attrib_array(struct gl_context *ctx,
dst->RelativeOffset = src->RelativeOffset;
dst->Format = src->Format;
dst->Integer = src->Integer;
+ dst->Doubles = src->Doubles;
dst->Normalized = src->Normalized;
dst->Ptr = src->Ptr;
dst->Enabled = src->Enabled;