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authorBrian Paul <[email protected]>2010-10-28 21:17:41 -0600
committerBrian Paul <[email protected]>2010-10-28 21:17:41 -0600
commit25efd558a3d8c5b4d6e53c3bf104eddcf064f0b2 (patch)
treec6294aaa6730b7cbbfbb7099a2cfb533585a9234 /src/mesa/main/varray.c
parent9d45c7d1ce0c4ab7c981ddd15b296b2117437fa4 (diff)
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 56749355cdf..d02c77c101c 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -719,13 +719,12 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
*/
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
/* NOTE: until we have integer-valued vertex attributes, just
* route this through the regular glVertexAttribPointer() function.
*/
- _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr);
+ _mesa_VertexAttribPointerARB(index, size, type, GL_FALSE, stride, ptr);
}