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authorBrian Paul <[email protected]>2000-06-12 15:30:51 +0000
committerBrian Paul <[email protected]>2000-06-12 15:30:51 +0000
commit1f0e213bf88500e9c2f7ca92e57392efae5e4459 (patch)
tree5cb8633a0c7856e39c5fa076e42b418e9e6e29b5 /src/mesa/main/varray.c
parentffd561e4b5dcc0f13d30519f08af0f2b5aba1419 (diff)
added EXT version of vertex array functions
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c61
1 files changed, 59 insertions, 2 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 5b069c5e76f..072426c6ea0 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,8 +1,8 @@
-/* $Id: varray.c,v 1.21 2000/02/25 03:55:40 keithw Exp $ */
+/* $Id: varray.c,v 1.22 2000/06/12 15:30:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
@@ -370,6 +370,63 @@ static void gl_CVAEltPointer( GLcontext *ctx, GLenum type, const GLvoid *ptr )
#endif
+
+void
+_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_VertexPointer(size, type, stride, ptr);
+}
+
+
+void
+_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_NormalPointer(type, stride, ptr);
+}
+
+
+void
+_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_ColorPointer(size, type, stride, ptr);
+}
+
+
+void
+_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_IndexPointer(type, stride, ptr);
+}
+
+
+void
+_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr)
+{
+ (void) count;
+ _mesa_TexCoordPointer(size, type, stride, ptr);
+}
+
+
+void
+_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
+{
+ (void) count;
+ _mesa_EdgeFlagPointer(stride, ptr);
+}
+
+
+
+
+
/* KW: Batch function to exec all the array elements in the input
* buffer prior to transform. Done only the first time a vertex
* buffer is executed or compiled.