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authorFredrik Höglund <[email protected]>2013-04-03 22:08:47 +0200
committerFredrik Höglund <[email protected]>2013-11-07 16:20:45 +0100
commit12cbe995edbbf2791459579918486413965d4bf0 (patch)
tree435305af174b4679ad51b93aa1afa514fff1b322 /src/mesa/main/varray.c
parentd5543213f2b8d9db823c12a2adf4cd6138e94e4d (diff)
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
This will become derived state as part of the ARB_vertex_attrib_binding support. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index bb26b0929c9..e6997f4862f 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -229,7 +229,7 @@ update_array_format(struct gl_context *ctx,
elementSize = _mesa_bytes_per_vertex_attrib(size, type);
assert(elementSize != -1);
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.ArrayObj->_VertexAttrib[attrib];
array->Size = size;
array->Type = type;
array->Format = format;
@@ -313,7 +313,7 @@ update_array(struct gl_context *ctx,
return;
}
- array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+ array = &ctx->Array.ArrayObj->_VertexAttrib[attrib];
array->Stride = stride;
array->StrideB = stride ? stride : array->_ElementSize;
array->Ptr = (const GLubyte *) ptr;
@@ -567,12 +567,12 @@ _mesa_EnableVertexAttribArray(GLuint index)
arrayObj = ctx->Array.ArrayObj;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
- if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (!arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was disabled, now being enabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
+ arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
@@ -593,12 +593,12 @@ _mesa_DisableVertexAttribArray(GLuint index)
arrayObj = ctx->Array.ArrayObj;
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
- if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
/* was enabled, now being disabled */
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
+ arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
@@ -621,9 +621,9 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return 0;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+ array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)];
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
@@ -682,7 +682,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
return NULL;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
FLUSH_CURRENT(ctx, 0);
return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -804,9 +804,9 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+ *pointer = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
}
@@ -1194,9 +1194,9 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
return;
}
- ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+ ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+ array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)];
if (array->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
array->InstanceDivisor = divisor;
@@ -1285,18 +1285,18 @@ _mesa_print_arrays(struct gl_context *ctx)
_mesa_update_array_object_max_element(ctx, arrayObj);
printf("Array Object %u\n", arrayObj->Name);
- if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
- print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
- if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
- print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
- if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
- print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
+ print_array("Vertex", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_POS]);
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
+ print_array("Normal", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL]);
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
+ print_array("Color", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0]);
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
- if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
- print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
+ print_array("TexCoord", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
- if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
- print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
+ if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
+ print_array("Attrib", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
}