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authorBrian Paul <[email protected]>2009-05-07 13:52:26 -0600
committerBrian Paul <[email protected]>2009-05-07 14:34:09 -0600
commit1030bf0ded2a88a5e27f7a4d393c11cfde3d3c5a (patch)
tree6a99a5ef383290ec8cf494931f9434a736e30885 /src/mesa/main/varray.c
parent9bb6684799f00fabc313ee50be671454e498d8a9 (diff)
mesa: reference counting for gl_array_object
Every kind of object that can be shared by multiple contexts should be refcounted.
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 4d153b1c0b2..a9c9162be1b 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1039,7 +1039,7 @@ void
_mesa_init_varray(GLcontext *ctx)
{
ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- ctx->Array.ArrayObj = ctx->Array.DefaultArrayObj;
-
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
+ ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
}