diff options
author | Eric Anholt <[email protected]> | 2013-01-16 16:20:38 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-01-21 21:26:47 -0800 |
commit | a9754793dab4b24c09cae21c29f902ce0e53319a (patch) | |
tree | e8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/varray.c | |
parent | c572251417ef20d1d560b849931321a42b1be578 (diff) |
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these
functions from being entered during that time. The
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to
change any return values or introduce new error-only stubs at this
point.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r-- | src/mesa/main/varray.c | 54 |
1 files changed, 26 insertions, 28 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 0f7e2a69b14..213b845c9ca 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -283,7 +283,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) DOUBLE_BIT | HALF_BIT | UNSIGNED_INT_2_10_10_10_REV_BIT | INT_2_10_10_10_REV_BIT); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS, legalTypes, 2, 4, @@ -301,7 +302,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) HALF_BIT | FLOAT_BIT | DOUBLE_BIT | UNSIGNED_INT_2_10_10_10_REV_BIT | INT_2_10_10_10_REV_BIT); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, legalTypes, 3, 3, @@ -322,7 +324,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) UNSIGNED_INT_2_10_10_10_REV_BIT | INT_2_10_10_10_REV_BIT); const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0, legalTypes, sizeMin, BGRA_OR_4, @@ -335,7 +338,8 @@ _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG, legalTypes, 1, 1, @@ -349,7 +353,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX, legalTypes, 1, 1, @@ -368,7 +373,8 @@ _mesa_SecondaryColorPointer(GLint size, GLenum type, UNSIGNED_INT_2_10_10_10_REV_BIT | INT_2_10_10_10_REV_BIT); GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1, legalTypes, 3, BGRA_OR_4, @@ -389,7 +395,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, INT_2_10_10_10_REV_BIT); const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1; const GLuint unit = ctx->Array.ActiveTexture; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), legalTypes, sizeMin, 4, @@ -405,7 +412,8 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG, legalTypes, 1, 1, @@ -418,7 +426,8 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr) { const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT); GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); if (ctx->API != API_OPENGLES) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -450,7 +459,6 @@ _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type, UNSIGNED_INT_2_10_10_10_REV_BIT | INT_2_10_10_10_REV_BIT); GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= ctx->Const.VertexProgram.MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); @@ -479,7 +487,6 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, const GLboolean normalized = GL_FALSE; const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= ctx->Const.VertexProgram.MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); @@ -498,7 +505,6 @@ _mesa_EnableVertexAttribArray(GLuint index) { struct gl_array_object *arrayObj; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= ctx->Const.VertexProgram.MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -525,7 +531,6 @@ _mesa_DisableVertexAttribArray(GLuint index) { struct gl_array_object *arrayObj; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= ctx->Const.VertexProgram.MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, @@ -634,7 +639,6 @@ void GLAPIENTRY _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv"); @@ -653,7 +657,6 @@ void GLAPIENTRY _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv"); @@ -675,7 +678,6 @@ void GLAPIENTRY _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv"); @@ -699,7 +701,6 @@ void GLAPIENTRY _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { const GLint *v = (const GLint *) @@ -720,7 +721,6 @@ void GLAPIENTRY _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { const GLuint *v = (const GLuint *) @@ -740,7 +740,6 @@ void GLAPIENTRY _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= ctx->Const.VertexProgram.MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)"); @@ -823,7 +822,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) GLint defstride; /* default stride */ GLint c, f; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_VERTICES(ctx, 0); f = sizeof(GLfloat); c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); @@ -993,7 +992,8 @@ void GLAPIENTRY _mesa_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); @@ -1022,7 +1022,8 @@ void GLAPIENTRY _mesa_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glUnlockArrays\n"); @@ -1046,7 +1047,7 @@ _mesa_MultiDrawArrays( GLenum mode, const GLint *first, GET_CURRENT_CONTEXT(ctx); GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_VERTICES(ctx, 0); for (i = 0; i < primcount; i++) { if (count[i] > 0) { @@ -1065,7 +1066,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, GET_CURRENT_CONTEXT(ctx); GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_VERTICES(ctx, 0); for ( i = 0 ; i < primcount ; i++ ) { if ( count[i] > 0 ) { @@ -1085,7 +1086,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GET_CURRENT_CONTEXT(ctx); GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_VERTICES(ctx, 0); /* XXX not sure about ARB_vertex_buffer_object handling here */ @@ -1111,8 +1112,6 @@ _mesa_PrimitiveRestartIndex(GLuint index) return; } - ASSERT_OUTSIDE_BEGIN_END(ctx); - ctx->Array.RestartIndex = index; if (ctx->Array.PrimitiveRestart && ctx->Array._RestartIndex != index) { FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -1131,7 +1130,6 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) { struct gl_client_array *array; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (!ctx->Extensions.ARB_instanced_arrays) { _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); |