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authorBrian Paul <[email protected]>2010-11-07 18:35:35 -0700
committerBrian Paul <[email protected]>2010-11-07 18:35:35 -0700
commit11dd228415d9299f3afa81525d0e588135099b4b (patch)
tree40a4d9a3468c2cc0b9e519c8984db73b437c5c1e /src/mesa/main/varray.c
parent802bd6b7059122bccaf4bd27ae4062a70aa4e918 (diff)
mesa: make fixed-pt and byte-valued arrays a runtime feature
These ES1 features were only tested for in the vertex array code. Checking the ctx->API field at runtime is cleaner than the #ifdef stuff and supports choosing the API at runtime.
Diffstat (limited to 'src/mesa/main/varray.c')
-rw-r--r--src/mesa/main/varray.c46
1 files changed, 25 insertions, 21 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6cb9638c9f8..340c3fe1d39 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -58,17 +58,6 @@
#define DOUBLE_BIT 0x200
#define FIXED_BIT 0x400
-/* These are specific to certain features/extensions */
-#if FEATURE_fixedpt
-#define EXT_FIXED_BIT FIXED_BIT
-#else
-#define EXT_FIXED_BIT 0x0
-#endif
-#if FEATURE_vertex_array_byte
-#define EXT_BYTE_BIT BYTE_BIT
-#else
-#define EXT_BYTE_BIT 0x0
-#endif
/** Convert GL datatype enum into a <type>_BIT value seen above */
@@ -138,6 +127,11 @@ update_array(struct gl_context *ctx,
GLsizei elementSize;
GLenum format = GL_RGBA;
+ if (ctx->API != API_OPENGLES) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ legalTypesMask &= ~FIXED_BIT;
+ }
+
typeBit = type_to_bit(ctx, type);
if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
@@ -202,12 +196,14 @@ update_array(struct gl_context *ctx,
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT |
- EXT_FIXED_BIT | EXT_BYTE_BIT);
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
update_array(ctx, "glVertexPointer",
&ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
legalTypes, 2, 4,
@@ -220,7 +216,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -238,7 +234,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -300,13 +296,15 @@ void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
- const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
+
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
update_array(ctx, "glTexCoordPointer",
@@ -337,10 +335,16 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT);
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
+ return;
+ }
+
update_array(ctx, "glPointSizePointer",
&ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
legalTypes, 1, 1,
@@ -399,7 +403,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
SHORT_BIT | UNSIGNED_SHORT_BIT |
INT_BIT | UNSIGNED_INT_BIT |
HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- EXT_FIXED_BIT);
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);