diff options
author | Emil Velikov <[email protected]> | 2016-01-18 11:35:29 +0200 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:24 +0000 |
commit | 24f984f64ae58c274f79eaf9148aea37df67131c (patch) | |
tree | c24704b371a23a90349f0b979bd93a6a138c2284 /src/mesa/main/uniforms.h | |
parent | 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d (diff) |
nir: move glsl_types.{cpp,h} to compiler
Allows us to remove the SCons workaround :-)
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 2f88b65043d..baf49a752b1 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -27,7 +27,7 @@ #define UNIFORMS_H #include "main/glheader.h" -#include "glsl/nir/glsl_types.h" +#include "compiler/glsl_types.h" #include "glsl/ir_uniform.h" #include "program/prog_parameter.h" |