diff options
author | Marek Olšák <[email protected]> | 2017-11-16 04:29:35 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-02-13 01:00:45 +0100 |
commit | e149a0253c12d103805230bc7bc0a36887c3b8df (patch) | |
tree | 2eedb0e74a1d0f71c76634ac165f925feecfa1b3 /src/mesa/main/uniforms.h | |
parent | a7882013d3e788a76cce638704c02b7bea0e67a1 (diff) |
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Let's use the new gl_state_index16 type everywhere and remove
the typecasts.
This helps reduce the size of gl_program_parameter.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 9236db97805..819cf90ba41 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -505,7 +505,7 @@ _mesa_flush_vertices_for_uniforms(struct gl_context *ctx, struct gl_builtin_uniform_element { const char *field; - int tokens[STATE_LENGTH]; + gl_state_index16 tokens[STATE_LENGTH]; int swizzle; }; |