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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-04-21 16:58:29 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-25 08:39:23 +0200 |
commit | 4b7b1cf3c0b1682d5ae8983df2bbf5dea50081cd (patch) | |
tree | f61e2dd1df4fbc181ab717b4362461a02b0da6ca /src/mesa/main/uniforms.h | |
parent | a07d0c26574203415da343718d906375accf95b3 (diff) |
mesa: add glShaderStorageBlockBinding()
Defined in ARB_shader_storage_buffer_object extension.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index c3c9c1e7dd8..96172b72aa1 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -225,6 +225,10 @@ _mesa_UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); void GLAPIENTRY +_mesa_ShaderStorageBlockBinding(GLuint program, + GLuint shaderStorageBlockIndex, + GLuint shaderStorageBlockBinding); +void GLAPIENTRY _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); void GLAPIENTRY |