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authorTapani Pälli <[email protected]>2015-03-12 13:53:07 +0200
committerTapani Pälli <[email protected]>2015-04-16 07:55:57 +0300
commit284003e1f1b84f165f2cffdcec47bee972b12a8d (patch)
tree00334099680f743579ce400fbfb563c1964b0558 /src/mesa/main/uniforms.h
parent8d6fa52e33183942fe93e2fad27bf4881b0a1ce0 (diff)
mesa: remove unused _mesa_get_uniform_name
Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r--src/mesa/main/uniforms.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 0e6113fe996..55fa2357e38 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -398,11 +398,6 @@ _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
extern const struct gl_program_parameter *
get_uniform_parameter(struct gl_shader_program *shProg, GLint index);
-extern void
-_mesa_get_uniform_name(const struct gl_uniform_storage *uni,
- GLsizei maxLength, GLsizei *length,
- GLchar *nameOut);
-
struct gl_builtin_uniform_element {
const char *field;
int tokens[STATE_LENGTH];