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authorEric Anholt <[email protected]>2012-04-27 15:56:44 -0700
committerEric Anholt <[email protected]>2012-07-20 10:43:40 -0700
commit9f1a4a6340824786142be9bc14f0c3418f14a69f (patch)
tree8fe11dbc309bafd5299540cc14df27dce368e888 /src/mesa/main/uniforms.h
parentacfbdfcbc8263cc0ace3468457a209dd80da017e (diff)
mesa: Add support for glGetActiveUniformsiv on non-UBO pnames.
We'll need to propagate the UBO fields to the uniform storage records before we can handle the other pnames. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r--src/mesa/main/uniforms.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index a94dbd63bcb..bb05524765f 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -150,6 +150,13 @@ _mesa_GetActiveUniformARB(GLhandleARB, GLuint, GLsizei, GLsizei *,
GLint *, GLenum *, GLcharARB *);
extern void GLAPIENTRY
+_mesa_GetActiveUniformsiv(GLuint program,
+ GLsizei uniformCount,
+ const GLuint *uniformIndices,
+ GLenum pname,
+ GLint *params);
+
+extern void GLAPIENTRY
_mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
extern void GLAPIENTRY