diff options
author | Ian Romanick <[email protected]> | 2011-10-11 17:02:06 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2011-11-07 13:33:15 -0800 |
commit | 4ad41af616fed7ad0b6980f7181c9db9b95a6732 (patch) | |
tree | 7c3bb7a73e8ecd8383c8a67577f732ebab25c948 /src/mesa/main/uniforms.h | |
parent | fa7eccb8c0c590535856a54e3697982af6a630ed (diff) |
mesa: Make get_uniform available outside compilation unit
Also rename to _mesa_get_uniform.
Signed-off-by: Ian Romanick <[email protected]>
Tested-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 77f55d47d49..5c1ddedf7a4 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -184,6 +184,10 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg, GLint location, GLsizei count, GLboolean transpose, const GLfloat *values); +void +_mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location, + GLsizei bufSize, GLenum returnType, GLvoid *paramsOut); + extern void _mesa_update_shader_textures_used(struct gl_program *prog); |