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authorChris Forbes <[email protected]>2013-12-01 11:07:46 +1300
committerChris Forbes <[email protected]>2013-12-07 16:08:47 +1300
commitdfa952da97817093b7f7f95095c8598044126e09 (patch)
tree54b140c6d351225495c79dd104e41a9f676d80b4 /src/mesa/main/uniforms.h
parent8064b0f2c488f5c74a8910c2a5675672e8b1e066 (diff)
i965/wm: Set copy of sample mask in 3DSTATE_PS correctly for Haswell
The bspec says: "SW must program the sample mask value in this field so that it matches with 3DSTATE_SAMPLE_MASK" I haven't observed this to actually fix anything, but stumbled across it while adding the rest of the support for CMS layout for multisample textures. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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