diff options
author | Ian Romanick <[email protected]> | 2011-09-06 15:30:54 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-10-18 17:26:37 -0700 |
commit | a541ff3fb99f43f9f664daf275e315af2836977e (patch) | |
tree | 684d62b751fb07efd556f921b03e905a24853f33 /src/mesa/main/uniforms.h | |
parent | 118fd08b586970175af9ae269c81c0f501acba25 (diff) |
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
Fold _mesa_get_active_uniform into its only caller in the process.
More changes are coming soon.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index b024cb30ba5..77f55d47d49 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -191,6 +191,9 @@ _mesa_update_shader_textures_used(struct gl_program *prog); extern void _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec); +extern const struct gl_program_parameter * +get_uniform_parameter(struct gl_shader_program *shProg, GLint index); + struct gl_builtin_uniform_element { const char *field; int tokens[STATE_LENGTH]; |