diff options
author | Ian Romanick <[email protected]> | 2012-09-05 14:15:30 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-09-28 08:19:54 -0700 |
commit | 6c01a0e770432eda0e29dbd7278a94efc688a6d3 (patch) | |
tree | 73bc0feead43a5903b4600b69e5c60230628f728 /src/mesa/main/uniforms.h | |
parent | be66cf950e01d217b5341f8e56676dc5bf81ca47 (diff) |
mesa: Don't set uniform dispatch pointers for many things in ES2 or core
NOTE: This is a candidate for the 9.0 branch
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index e84964c6fc9..3fe7d4402c7 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -227,7 +227,8 @@ _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, char *errMsg, size_t errMsgLength); extern void -_mesa_init_shader_uniform_dispatch(struct _glapi_table *exec); +_mesa_init_shader_uniform_dispatch(const struct gl_context *ctx, + struct _glapi_table *exec); extern const struct gl_program_parameter * get_uniform_parameter(struct gl_shader_program *shProg, GLint index); |