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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/uniforms.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r--src/mesa/main/uniforms.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index ac2cf30d97e..64474363051 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -152,16 +152,16 @@ extern GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
GLint
-_mesa_get_uniform_location(GLcontext *ctx, struct gl_shader_program *shProg,
+_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
const GLchar *name);
void
-_mesa_uniform(GLcontext *ctx, struct gl_shader_program *shader_program,
+_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
GLint location, GLsizei count,
const GLvoid *values, GLenum type);
void
-_mesa_uniform_matrix(GLcontext *ctx, struct gl_shader_program *shProg,
+_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
GLint cols, GLint rows,
GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values);