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authorRob Clark <[email protected]>2015-10-10 13:55:07 -0400
committerRob Clark <[email protected]>2015-10-16 19:33:38 -0400
commitb9b40ef9b7644ea24768bc8b7464b1719efe99bf (patch)
treeccca8ea0f2a4d0cbc6009cade33d9daf3c588c07 /src/mesa/main/uniforms.h
parent183db3a64557d5d231ef58ab5666286f323ff333 (diff)
nir: remove dependency on glsl
Move glsl_types into NIR, now that the dependency on glsl_symbol_table has been split out. Possibly makes sense to rename things at this point, but if we do that I'd like to keep it split out into a separate patch to make git history easier to follow (IMHO). v2: fix android build v3: I f***ing hate scons.. but at least it builds Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r--src/mesa/main/uniforms.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index bec035cdc97..2f88b65043d 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -27,7 +27,7 @@
#define UNIFORMS_H
#include "main/glheader.h"
-#include "glsl/glsl_types.h"
+#include "glsl/nir/glsl_types.h"
#include "glsl/ir_uniform.h"
#include "program/prog_parameter.h"