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authorPaul Berry <[email protected]>2012-10-31 14:13:16 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:46 -0800
commit91b828ea740daa0bff6abb7da03dd18594016091 (patch)
tree23092e8f278c403bd0e6af2f680272e8f634aabc /src/mesa/main/uniforms.h
parent98874ec30b3db83454cc55bbdda910a0ec16ff53 (diff)
dispatch: Delete unused init_dispatch functions.
The new code-generated version of _mesa_create_exec_table() populates the entire dispatch table (except for dynamic functions) by itself; it no longer calls separate functions to initialize parts of the dispatch table. This patch removes those no-longer-needed functions. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r--src/mesa/main/uniforms.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 77c24319b9a..076bde3c85e 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -210,10 +210,6 @@ extern bool
_mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg,
char *errMsg, size_t errMsgLength);
-extern void
-_mesa_init_shader_uniform_dispatch(const struct gl_context *ctx,
- struct _glapi_table *exec);
-
extern const struct gl_program_parameter *
get_uniform_parameter(struct gl_shader_program *shProg, GLint index);