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authorEric Anholt <[email protected]>2012-04-27 15:37:49 -0700
committerEric Anholt <[email protected]>2012-07-20 10:43:35 -0700
commitacfbdfcbc8263cc0ace3468457a209dd80da017e (patch)
tree75f4b43a83182d4940658a7809c824aaf1b4fc53 /src/mesa/main/uniforms.h
parentabcdbdf9cce3c7520ee999fac3099d609960847d (diff)
mesa: Add support for glGetUniformIndices().
This is a single entrypoint that maps from a series of names to the indices of those names within the active uniforms list. Each index is like glGetUniformLocation()'s return value, except that it doesn't encode an array offset. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
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