diff options
author | Ian Romanick <[email protected]> | 2012-12-14 14:59:11 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-01-18 17:35:33 -0800 |
commit | 5938c7774ff973612358ca52691c3eb73171e2e7 (patch) | |
tree | 36d7b1f119b062ff7e4a45be30134da1c50b3833 /src/mesa/main/uniforms.h | |
parent | f26520146b6763212aca5c4f1f14a32f2824bbb0 (diff) |
mesa: Refactor getting a uniform's name to a helper function
We currently have a bug in this code, and I don't want to fix it in two
places.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.h')
-rw-r--r-- | src/mesa/main/uniforms.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 287d7106bb6..f17503121c8 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -213,6 +213,11 @@ _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, extern const struct gl_program_parameter * get_uniform_parameter(struct gl_shader_program *shProg, GLint index); +extern void +_mesa_get_uniform_name(const struct gl_uniform_storage *uni, + GLsizei maxLength, GLsizei *length, + GLchar *nameOut); + struct gl_builtin_uniform_element { const char *field; int tokens[STATE_LENGTH]; |