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authorTimothy Arceri <[email protected]>2017-02-04 10:46:53 +1100
committerTimothy Arceri <[email protected]>2017-02-09 12:22:56 +1100
commita3fd8bb8c58e35ef06928fe0c565480b0e8f6343 (patch)
treec69b33074384b952b1b2f3daad7bb307e9e29f67 /src/mesa/main/uniforms.c
parentac5845453c655a08ecabe3a891a3d2d9fea39866 (diff)
st/mesa/i965: create link status enum
For the on-disk shader cache we want to be able to differentiate between a program that was linked and one that was loaded from cache. V2: - don't return the new enum directly to the application when queried, instead return GL_TRUE or GL_FALSE as required. Fixes google-chrome corruptions when using cache. Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r--src/mesa/main/uniforms.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index a9540551053..8376a9519f6 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -941,7 +941,7 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
* "If program has not been successfully linked, the error
* INVALID_OPERATION is generated."
*/
- if (shProg->data->LinkStatus == GL_FALSE) {
+ if (shProg->data->LinkStatus == linking_failure) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetUniformLocation(program not linked)");
return -1;