diff options
author | Tapani Pälli <[email protected]> | 2015-03-12 14:37:20 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-04-16 07:55:57 +0300 |
commit | 1b256eb0ec1f919f23641f8d47d4b2ce126dd1a4 (patch) | |
tree | 2b0ab37ea7b28449c1e9c40d95ea518e80e80a6d /src/mesa/main/uniforms.c | |
parent | 51313f567d59afd5491e03d1593030066df974eb (diff) |
mesa: refactor GetUniformIndices
Use _mesa_program_resource_index to get indices.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r-- | src/mesa/main/uniforms.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 0c16641533c..f4de1df4426 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -986,9 +986,9 @@ _mesa_GetUniformIndices(GLuint program, } for (i = 0; i < uniformCount; i++) { - unsigned offset; - uniformIndices[i] = _mesa_get_uniform_location(shProg, - uniformNames[i], &offset); + struct gl_program_resource *res = + _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i]); + uniformIndices[i] = _mesa_program_resource_index(shProg, res); } } |