diff options
author | Tapani Pälli <[email protected]> | 2015-03-13 08:53:23 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-04-16 07:55:57 +0300 |
commit | 7c154bbe6080ced9607bc3f3240d2f0866018aeb (patch) | |
tree | 4f9f9b39d0bcd9f60defafb6525376123d181b56 /src/mesa/main/uniforms.c | |
parent | 1b256eb0ec1f919f23641f8d47d4b2ce126dd1a4 (diff) |
mesa: refactor GetUniformBlockIndex
Use _mesa_program_resource_index to get index.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r-- | src/mesa/main/uniforms.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index f4de1df4426..5548d1d026f 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -938,7 +938,6 @@ _mesa_GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) { GET_CURRENT_CONTEXT(ctx); - GLuint i; struct gl_shader_program *shProg; if (!ctx->Extensions.ARB_uniform_buffer_object) { @@ -951,12 +950,13 @@ _mesa_GetUniformBlockIndex(GLuint program, if (!shProg) return GL_INVALID_INDEX; - for (i = 0; i < shProg->NumUniformBlocks; i++) { - if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName)) - return i; - } + struct gl_program_resource *res = + _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK, + uniformBlockName); + if (!res) + return GL_INVALID_INDEX; - return GL_INVALID_INDEX; + return _mesa_program_resource_index(shProg, res); } void GLAPIENTRY |