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authorPaul Berry <[email protected]>2012-10-19 09:47:11 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:43 -0800
commitf7fa946d1da96178e63e42dd8d8739d3e0f66e1d (patch)
treee240af31b8c793bbbc965148177523a56e17d500 /src/mesa/main/uniforms.c
parente41d1a4e746775efa8c5f6bb72b8781417cb0ec0 (diff)
dispatch: Make all API functions non-static.
Some of the functions that we store in the dispatch table are declared as non-static in their .c files and are inserted into the dispatch table directly by _mesa_create_exec_table(). Other functions are declared as static, and are inserted into the dispatch table by a dedicated function that lives in the same .c file (e.g. _mesa_loopback_init_api_table() in api_loopback.c). This patch makes all of these functions non-static, and creates appropriate prototypes for them, so that in future patches we can populate the entire dispatch table using a single code-generated function. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r--src/mesa/main/uniforms.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 861601efd06..f503c3f110b 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -535,7 +535,7 @@ _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
return _mesa_uniform_merge_location_offset(index, offset);
}
-static GLuint GLAPIENTRY
+GLuint GLAPIENTRY
_mesa_GetUniformBlockIndex(GLuint program,
const GLchar *uniformBlockName)
{
@@ -561,7 +561,7 @@ _mesa_GetUniformBlockIndex(GLuint program,
return GL_INVALID_INDEX;
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetUniformIndices(GLuint program,
GLsizei uniformCount,
const GLchar * const *uniformNames,
@@ -594,7 +594,7 @@ _mesa_GetUniformIndices(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_UniformBlockBinding(GLuint program,
GLuint uniformBlockIndex,
GLuint uniformBlockBinding)
@@ -644,7 +644,7 @@ _mesa_UniformBlockBinding(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformBlockiv(GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
@@ -720,7 +720,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformBlockName(GLuint program,
GLuint uniformBlockIndex,
GLsizei bufSize,
@@ -762,7 +762,7 @@ _mesa_GetActiveUniformBlockName(GLuint program,
}
}
-static void GLAPIENTRY
+void GLAPIENTRY
_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
GLsizei bufSize, GLsizei *length,
GLchar *uniformName)